Baldur’s Gate 3 stops at level 6 D&D spells, but one player managed a level 7 screwup that locked them out of the RPG’s final fight

Baldur


In a multi-layered mistake that can’t be adequately described within Baldur’s Gate 3‘s conservative six-level magic system, one unlucky player has soft-locked themselves out of the RPG’s final fight through an absolute clown fiesta of death and death gods, inadvertently writing the ultimate lesson on quick-saving. 

Spoilers for Baldur’s Gate 3 Act 2 ahead.



Source Link

Previous post Israel’s “Most Intense” Strikes On Gaza, Hamas Says Fired Rockets: 10 Facts
Opinion | A Refusenik in a Country at War Next post Opinion | A Refusenik in a Country at War